Project SwordFish is our flagship AI project demonstrating the capabilities of fuzzy logic.
- Realistic agents.
- Complex vision recognition.
- Intelligent sound detection.
- Believable combat.
- Lifelike pathfinding.
- Terrifying gameplay.
- Top down spectating.
- Built in Unity.
- Fuzzy Logic created using AForge.Net framework.
- Assets created using Blender.
Project Swordfish was a project created at Plymouth University. It was used to explore the different ways that intelligent agents can affect gameplay. Initially team based multiplayer was planned to be included with the release of our prototype. However it was later decided that the single player, supported by another spectator monitor created engaging gameplay.